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James Amril-Kesh
4S Corporation RAZOR Alliance
4422
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Posted - 2013.03.26 22:26:00 -
[1] - Quote
Day after the OGB nerf:
Interceptor pilots complain that they don't get bonuses after warping after targets ahead of the fleet Other pilots complain about losing bonuses when the grid breaks T3 now become completely useless for boosting due to an inability to fit a tank while fitting multiple links Smaller groups complain about the one advantage they might have had getting blasted out of the sky whenever trying to face larger groups because it's now being forced into the line of fire Small gang and solo PVPers still unable to compete with people using boosting alts because these alts are still out of reach, albeit being on-grid Rorqual pilots complain about being completely useless now for anything except ore compression since nobody dares boosting on-grid with one People agree that forcing boosting on-grid didn't actually solve anyone's problems and merely created more Malcanis for CSM 8 Module activation timers are buggy - CCP please fix |

James Amril-Kesh
4S Corporation RAZOR Alliance
4423
|
Posted - 2013.03.26 22:53:00 -
[2] - Quote
Mara Rinn wrote:
At least you'll be able to see that your target has boosts.
Why does that matter if you can't do anything about it anyway? Furthermore you don't know what links they have (especially since these ships will have bonuses for multiple kinds of links), whether they're T1 or T2, whether or not they have mindlink, and what skills they have.
Mara Rinn wrote:
Simply moving the link bonus from the industrial core to the hull (you know, the same as for every other command ship in the game, removing the special case for the Rorqual) will address this issue.
Not completely, because they're still giant capital ships and most people aren't going to consider warping such a ship to a belt or jumping it there just to provide boosts worth the risk of getting caught, even if boosting didn't require you to use the industrial core.
Mara Rinn wrote:The issues being created are tactical in nature, and sure beat having to blow up a POS just to get to that "solo" PvPer's OGB. [/quote] You could easily prevent this by disallowing boosting inside of or within a certain range of POS shields, and other fixes to make it easier to scan down someone who is boosting. Malcanis for CSM 8 Module activation timers are buggy - CCP please fix |

James Amril-Kesh
4S Corporation RAZOR Alliance
4453
|
Posted - 2013.03.27 19:23:00 -
[3] - Quote
Takseen wrote:2) That'd be a technical issue to fix along with the OGB fix. That's cute that you think CCP is actually going to fix grid breaking. Malcanis for CSM 8 Module activation timers are buggy - CCP please fix |

James Amril-Kesh
4S Corporation RAZOR Alliance
4468
|
Posted - 2013.03.28 21:54:00 -
[4] - Quote
Kirluin wrote:It would be interesting to see boosts not only be on-grid with a radius, but also limited to your squad. then formations would matter, staying with your wingmen would be important.
The fleet/wing/squad system would have meaning beyond a mechanic thats really only used to manage raw fleet size. fleets with smarter wing/squad composition would have an advantage over those that dont
positional space tactics beyond 'target called, f1' No. Malcanis for CSM 8 Module activation timers are buggy - CCP please fix |
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